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Post by jon on Oct 14, 2013 7:58:48 GMT
Hans regains control of his gun, and runs past the small skeleton [opportunity?]. He then fires a round at the fleeing necromancer, his eyes fixated along the shaft of the bludnerbus [If Hans is in range, also would like to use a grit point if that helps this ammunition].
He then turns back to the group and booms "Teo, the signal!"
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Post by teodoro on Oct 14, 2013 13:15:31 GMT
Without hesitation Teo summons 4 glowing spheres of light [Dancing Lights]. He wills them as far up as he can without losing control over them (about 100 ft). He has them spin faster and faster in a vertical circle until it appears there is a floating ring in the sky above the maze.
He readies himself mentally to cast his new spell against the undead.
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Post by orgoth on Oct 14, 2013 13:33:47 GMT
Orgoth groans as this tiny magic user tries to exit the battle before it's even begun. In an instant, he feels a red-hot fury build within him [Rage].
[It seems like there are a lot of restrictions on doing a "charge", but here's what happens if it's possible for him to do it.] He quickly begins his pursuit building speed as he runs [Charge Dante]. He tightens his grip on his new axe, prepared to cleave the legs off this coward if necessary. When he catches up to him, Orgoth violently swings at the man.
[Here's what he does if charging isn't an option] He roars at Dante as he runs away, "Dante! We here for your blood!"
Orgoth would prefer to kill something that is actually alive, but these zombies will have to do. He approaches the nearest zombie and swings at it with his axe attempting to cut it in half in one motion.
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Post by tengen on Oct 14, 2013 18:23:45 GMT
Giving a silent glance to Azreal she places a hand on its smooth skin as she draws from the other space for the power behind the few arcane words she invokes to protect her companion [Mage armor +4 AC] . Confident in her protection it's metallic skin now gleaming with magical fervor, Azreal rushes to the western side of the clearing Great Sword poised to cleave into as many zombies as possible.[Western/Eastern is used interchangeably if Orgoth is attacking zombie since he will go after the opposite wall from him].
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Post by henwen88 on Oct 15, 2013 2:43:19 GMT
Leath casts "Magic Stone" to give himself three powerful sling bullets [+1 to to attack; dmg 1d6+1 / 2d6 +2 vs undead, which is important since he'll be using them on zombies]. He loads one into his sling and gets ready to fire.
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Post by Admin on Oct 15, 2013 5:58:51 GMT
As the lights rise in the air, a hissing like air escaping from a bladder follows. Flaming arrows and fire lances fill the air like quills of a burning hedgehog. They crash upon the rooftops of the main mansion and barracks, catching fire quickly. Panicked cries can be heard from outside the maze as the manor descends into pandemonium. A fire lance comes down in front of Dante Vizzini, narrowly missing the necromancer. He takes a moment to realize his reinforcements likely will not be arriving, at least not regular guards.
"Your corpses'll be my next vineyard," he mutters as power shoots from his fingertips. "Just wait until my new skeletons arrive."
Rattling bones can be heard in the distance, even over the panicked sentries.
[Initiative Order: 1-Hans, 2-Leath, 3-Alicia/Azreal, 4-Orgoth, 5-Aldeus, 6-"Little Dante"/short skeleton, 7-Dante Vizzini, 8-Teo, 9-Jiao, 10-Zombie Mob]
--- Hans' blunderbuss thunders, blasting the mad necromancer. [Total attack roll=15, 7 subdual/non-lethal damage to Vizzini.]
The shot staggers his target, but Dante still is high on adrenaline. He feels a pain in his side, however, as "Little Dante" jabs him with a sliver of broken glass from the ground.
[Hans loses 1 HP.]
--- The druid observes the vines and plants growing on the zombies, realizing that this necromancer was abusing nature with a perverse creativity unknown in most. He shudders at thinking what this maniac could do if given more time or resources. His sling strikes a zombie directly in the head, dropping the pitiful shambler down. He notes there's at least half a dozen of the wretched things left. As it falls, he hears a raven calling in the distance, as if cheering him on.
[Total attack roll=16, 10 damage to zombie mob.] ---
Azreal's greatsword cleaves through zombie flesh like a wet knife through butter. Alicia realizes she could also take an action, while her companion does most of the grunt work.
[Total attack roll=11, 8 damage to zombie mob.]
---
Orgoth's weighty axe goes through the zombies even better than the old one did. Unlike the skeletons, the limbs are much easier to hack off. His blade removes a zombie's arm, turning the creature towards him.
[Total attack roll=12, Orgoth deals 7 damage.]
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Post by aldeus on Oct 15, 2013 15:20:26 GMT
Aldeus draws his short sword and rushes towards the zombies looking to place the tip of the blade cleanly through one of their feeble necks.
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Post by orgoth on Oct 15, 2013 16:30:15 GMT
[Assuming Dante Vizzini is not in range of a charge still...] Taunting anyone who can hear him, "Ha! This easy!", Orgoth continues to hack at the zombies.
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Post by teodoro on Oct 15, 2013 16:37:20 GMT
Now that the signal has been sent, Teo can set his mind on more interesting spells.
He claps his hands together and begins to muster up arcane energy. When fully ready, he takes a deep breath and projects a yellow ray of positive energy at the nearest zombie [cast Disrupt Undead].
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Post by jon on Oct 15, 2013 18:46:10 GMT
Hans seeing his friends are handling the zombies, continues to charge, now loading the standard lethal ammunition and firing it at the necromancer. [If he is still in range, otherwise turn and shoot the child skeleton]
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Post by tengen on Oct 15, 2013 21:58:49 GMT
Seeing its effectiveness, Azreal continues to cut a swath through the zombie horde. Alicia decides to aid him by Unslinging her crossbow from her side setting her bolt in place as calmly as possible given the circumstances. With a practice eye she takes careful aim at zombie heads.
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Post by Admin on Oct 16, 2013 1:48:35 GMT
Alicia's crossbow bolt goes wide, striking a hedge instead of a zombie head.
[Total attack roll=8]
---
Aldeus' short sword finds a home in the nearest zombie in the mob, cutting through soft, rotten flesh like a knife through butter.
[Total attack roll=21, 5 damage to zombie mob]
---
Orgoth is separated from Vizzini by the zombie mob, which begins to try to surround him.
---
The small skeleton fumbles with its broken glass bottle, unable to hit Hans as the overweight merchant weaves out of the way.
[Total attack roll=9]
---
Dante Vizzini cowers behind the zombie mob, casting a spell to himself. A halo of light surrounds him, and his image becomes distorted, as if looking through a broken mirror [casts Blur]. The necromancer obviously prefers to let his minions do the fighting for him, while he tries to escape the hedge maze.
---
Teo's spell illuminates the hedge maze, before blowing a zombie's head clean off. There is only a headless corpse that shambles for a split second before falling down.
[Teo's Disrupt Undead does 3 damage to zombie mob.]
---
Jiao instinctively aims his blunderbuss and pulls the trigger. The skeletal child's skull ruptures, and "Little Dante" is given rest at last. The cleric whistles, and Elgeon runs in behind him.
[Attack roll=19, deals 7 damage to the skeletal child]
The ranger already has an arrow notched, and lets it fly at the necromancer. The projectile hits the necromancer in the shoulder, serving only to drive him behind cover.
[Total attack roll=18, deals 3 damage to Dante]
The ranger then darts around the corner, trying to find another way to the wounded necromancer.
---
The zombie horde marches south through the center of the gardens, trying to surround Orgoth and Azreal while Vizzini stumbles to his feet.
---
[Round 2 now on.]
Hans has now reloaded his blunderbuss, but cannot shoot at Vizzini. Instead, he takes a potshot into the heart of the zombies, hoping he at least kills some of them. He blows the legs off of one, but the torso keeps crawling forwards.
[Total attack roll=14, Hans deals 4 damage to zombie mob.]
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Post by henwen88 on Oct 16, 2013 2:39:03 GMT
Seeing the zombie horde ahead, Leath wishes there had been a way to bring Flann with him to assist him in destroying them, but knows it would have been impossible way to get him through the tunnels and up through the hole in the roof. The disgusting sight of the walking undead, their cursed flesh tainting the roots and plants caught in it, turns his stomach and enrages him. He pities the dead whose bodies were perverted in this manner, even as he despises the abominations they have become. More than them, he wants to kill the man responsible for their condition, but his weapons are designed for use against the undead, and it would be a waste to use them otherwise.
Cursing Vizzini under his breath, he looses a stone at the undead forces moving towards Orgoth and Azreal.
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Post by tengen on Oct 16, 2013 20:52:32 GMT
"Do not let them surround you!" Alicia says through her connection to Azreal while outwardly groaning over her miss. An idea strikes her and a devious smile crosses her lips as she lets her crossbow fall back to her side thanks to its attached sling. She makes a move to the center in her pouch for the right item digging until she can get a better view of the blurred Necromancer obscured by his horde. Hitting him would probably be a challenge but she would not have to hit him directly to make this work. She points a dab of butter below him hoping to get some flailing zombies in the confusion as well as she conjures a slick grease onto the ground at the necromancers feet.[Cast Grease] All the while Azreal Swings his blade once again down on a zombie before taking a step back.
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Post by teodoro on Oct 16, 2013 21:54:50 GMT
Teodoro grins, bolstered by his new spell's success. He claps his hands together again and attempts to do more damage to the zombies by casting the same spell at the undead mob [cast Disrupt Undead].
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